Invent the Future with Lego 1 – Construct with Code

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Course Format

Format

Weekly Class - 8 weeks, 2 hours per lesson
Holiday Camp - 5 days, 3 hours 15 minutes per lesson

Duration

16 hours

Age Group

7-14; 11-14

Coding Level

Requires Start with Scratch: Adventures in Time or equivalent block-based programming experience

English Level

Eiken level 3 and above or comfortable with using English as the primary language in class

Price

45,000 yen

Course Summary

Code, creativity and construction converge in this course where you’ll apply your Scratch superpowers to mechanise your LEGO creations. As you bring your own creations to life, and build your own world, block by block.KEEPIN’ IT SHORT & SNAPPY

  • Hands-on, synergistic introduction to robotics, engineering and code
  • Suitable for kids with Scratch experience
  • Build creative confidence and problem-solving abilities with LEGO and Scratch
  • Learn about gears, motors, sensors as you construct your own world
Point

1

Apply design thinking process to better understand and brainstorm solutions to the world’s big problems.

 

Point

2

Discover how code and mechanisms synergise in robotics – learn how hardware and code interface with each other.

 

Point

3

Combine hardware and software (LEGO and Scratch) to create prototypes inspired by your vision of the future.

Point

4

Articulate your thoughts and ideas in order to present your projects.

Point

5

Build collaborative and communication skills as you work with your new friends!

What You'll Learn

Code meets construction in this hands-on course, where kids use Scratch and LEGO to create their own worlds and imagine the future.

Calling kid coders! You’ve been put in charge of a brand new planet, and have been assigned to populate your land with an array of creatures, constructions and other imaginative creations.

Apply what you’ve learned about coding in Scratch – we’ll explore the world of robotics and mechanics with LEGO, and bring our first creature to life together: a robotic dog complete with a tail that wags. (A pet your parents will actually approve of!)

Robotic dog Image credits: Scratch MIT

As we get tinkering with hardware and code, learn about how gears, motors and sensors work together to trigger action and movement. Afterwards, share your ideas and discoveries with your new friends!

You’ll make awesome robo-pets like a fish programmed to swim… (Pond not included!)

Or design and construct your very own automobile to take your new robo-pets on an adventure in your new world! Will your vehicle be optimised for energy efficiency, designed for safety, visually reflect your personality, or all of the above? It’s all up to you!

At the end of the course, showcase your fantastic robo-creations with your friends, and marvel at the weird and wacky creations that celebrate your creativity, the power of technology and dreams for the future.

Pedagogy

No lectures. No memorisation. No ONE right answer. Like real life, we’re all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let’s get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.

Frequently Asked Questions

1. My child is younger than 7, can he join this course?

It is recommended that your child try their hand at one of our courses that is aimed at the 5 to 6 age group first.

2. Who is this course suitable for?

This course is recommended for kids ages 7-10 and kids ages 11-14, with and/or without programming experience.

3. I’ve enrolled my child, what will he/she need for class?

We’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.