Coding the Impossible – Module 1

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Course Format

Format

Weekly Class - 8 weeks, 2 hours per lesson
Holiday Camp - 5 days, 3 hours 15 minutes per lesson

Duration

16 hours

Age Group

7-10

Coding Level

Requires Start with Scratch: Adventures in Time or equivalent block-based programming experience

English Level

Eiken level 3 and above or comfortable with using English as the primary language in class

Price

45,000 yen

Course Summary

Bring your favorite offline games into the digital realm by translating what it means to play with code, in this deep dive into interactive animations.

  • Follow on course to Coding the Impossible 0 or Start with Scratch
  • Develop mastery of and confidence in basic coding concepts
  • Deep dive into programming animations with Scratch as a component of game design and development
  • Apply logic and creativity to translating offline play into a coded animation
Point

1

Hone your understanding of basic coding concepts through application; introduction to more advanced coding concepts

Point

2

Exposure to real world applications of programming

Point

3

Practise expressing and communicating your ideas creatively with code

Point

4

Deep dive into programming animations with Scratch as a component of game design and development

What You'll Learn

As we kickstart our journey at the intersection of coding, games, and impact, we’ll start out by learning all about the workings of one of the key building blocks of digital games – animations.

We’ll bridge the worlds of digital and unplugged games by translating our favourite ways to play offline onscreen – honing our logic and creativity by coding up animations based on the unplugged games we love.

Think applying programming concepts like sequencing to the movement of a skateboarder or yo-yo, or choreographing a game of hopscotch or catching using Scratch.

As you learn about creating fun-packed, impactful experiences with code, you’ll build on basic coding concepts to discover more complex ones, and establish a solid foundation in both technical and equally important soft skills that’ll put you in good stead as a creative coder and game-maker cum change-maker.

By the end of this module, you’ll be all ready to put your animation skills to good use as we dive into the world of classic games and how technology has evolved to take them into the future!

Pedagogy

No lectures. No memorisation. No ONE right answer. Like real life, we’re all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let’s get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.

Frequently Asked Questions

1. My child is new to computers and programming. Will he / she be able to follow?

Of course! This is our recommended introduction to programming course for kids 7 and up. Most of our students come in with no prior programming knowledge and they can still make awesome projects at the end of the day.

 

2. My child has done some Scratch programming at school. Should he/she still attend this course?

If you’re not too sure how much your child knows about Scratch programming, email us a link to your child’s Scratch profile and we can take a look and advise you.

 

3. My child is younger than 7. Can he / she join?

Scratch was designed for 7-10 year olds but is used by people of all ages. Sadly, having a 6 year old in the same class as a 10 year old may not result in the best learning environment for the younger student. If your child is very keen, we can organise separate classes if there is a minimum of 3 participants. Please contact us directly to enquire.

 

4. I’ve enrolled my child, what will he/she need to bring?

We’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.