Saturdayland Explorer Beans Module 2

  • For ages 5-6
  • 16h Course (Weekly Class or Holiday Camp)
  • 1:6 Instructor:Student Ratio
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For ages 5-6

Kids use coding tools to explore how to make basic communications in English, focusing on pronunciation as well as identifying vocabulary describing feelings, body and nature.

KEEPIN’ IT SHORT & SNAPPY

  • Suitable for children who are beginners in both coding and the english language
  • Gain the ability to read through the introduction to phonics.
  • Learn basic programming skills from Beebots to  Scratch Jr.
  • Practice storytelling with acquired words and coding ability with the use of infrastructure in Saturdayland.

All you need to know

Now that your kid has completed Saturdayland Beans Module 1, they are now ready to move to Module 2.

In this module, we will carry on from where we left off in Module 1, gathering more words and commands for more complicated coding projects.

Greetings and names of food and animals are the focus as we continue into the other venues within Saturdayland. We will continue to engage kids with activities that eases them into situations where they need to use the English language to communicate. Play is essential in these sessions to facilitate creativity and confidence building.

We will be focusing on the use of Scratch Jr to enable kids to be more proficient. There will be a project at the end of the course for kids to put all their learnings into practice. Parents, you will be delightfully surprised at what you kids can do!

What You’ll Create

For English:

We will continue with practice, revising on words they used in module 1 and adding new vocabulary and encouraging them to use the words in a real life setting. Nothing beats being able to articulate your needs and wants using words you have newly acquired!

The focus in module 2 would be: Greetings, Digraphs, Verbs, Food & Animal amounting to a total of about 70words. The kids will also learn names of food and animals and also learnt to count in English.

For Coding:

We will be focusing on the use of Scratch Jr, going deep into using Scratch Jr to code their own animations and games.

In our exercises, we help kids learn how to design their own stories or games, to debug errors, solve problems and build confidence. In the end, they should be fully capable of expressing themselves through their coding project.

Skills that they will learn in particular are Trigger, Speech Bubble, On Bump and speed block. These are all features that can help the kid communicate effectively via the computer. Kids are then welcome to use their creativity to bring out their stories in the most engaging manner.

Our aim in the projects is for kids to ultilize the skills they have learnt. In doing it, kids will understand the real use of the commands and also in the process internalize their learning. We believe that in this way, kids can build on their critical thinking and literacy at the same time.

“At SK, we’re all about helping kids explore their creativity and to help them express it. The activities are made to be fun for the kids and we help to find their voice by encouraging to try communicating with us with everything they know.”

Ainaa Sakinah, lead instructor for Saturdayland

What Comes After

Saturdayland Explorer Beans is a 4 module program that can inspire and motivate kids into becoming better thinkers and English speakers.

Oh! The stuff you'll learn

For learning English, students should be able to:

  • Get used to understand instructions and ask questions in English
  • Express their emotion, thoughts and intentions
  • Read and pronounce sounds of letters and simple words

For learning how to code, students should be able to:

  • Discover the magic behind simple programming algorithms
  • Code BeeBot the robot, and bring it to life
  • Build on basic numeracy and literacy skills
  • Design a course for BeeBot
  • How to code on an iPad
  • Animate characters to move about

 

Life skills you'll learn

Creative Confidence
Logical Thinking
Presentation Skills
Problem Solving

Pedagogy

No lectures. No memorisation. No ONE right answer. Like real life, we're all about trying things out yourself, failing, figuring what went wrong & trying again. These are the skills & mindset that will last a lifetime and how we learn in real life. Let's get kids to learn how to learn. Because the kids who learn to learn become curious, inventive, resourceful human beings who solve real world problems to make a meaningful impact.

Your kid will love it.

If your kid doesn't think it's the best thing ever after attending the first 2 days of holiday camps (or first 3 weeks of term classes), and would like to withdraw, we'll issue you a 50% credit note of the amount paid.

  • 1:6Maximum Instructor-Student Ratio
  • All equipment & materials provided
  • Open source tools: Continue the learning at home!

Frequently Asked Questions

1. Who is this course suitable for?

This course is recommended for kids ages 5-6 who have no coding experience and is interested to learn English.

2. I’ve enrolled my child, what will he/she need for class?

We’ll provide all equipment and materials, but you may want to bring a jacket and light snacks in case he/she gets hungry.


Got More Questions?
Read our F.A.Q.